![]() ![]() A windows installer version can be downloaded here. Very useful for creating 2d assets (icons). GIMP A free & open source image editing and manipulation tool. An easy-to-use and moderately powerful open-source image editor for Windows that natively supports the DDS format. NVidia Texture Tools for Photoshop A Photoshop plugin to save textures under the DDS format. Download.įireTuner: Icons Viewer A FireTuner panel to browse the game's icons. Download.įireTuner: Textures Viewer A FireTuner panel to browse most of the game's textures. XnView An images browser to get a quick look at all the DDS files to spot the one you're looking for. Download.ĭDS Unpacker Some DDS files have been compressed even further and look messed up if you open them in an image viewer. Browsing the art assetsĭragon unpacker Can extract the Firaxis packages (.fpk files). NOTE: any more modern version of Visual Studio should work so long as you have VC++ 2010 installed as well. It includes code editing, autocompletion, compilation, and debugging and can be downloaded here. Visual C++ 2010 Express This is Microsoft's free C/C++ IDE, which is needed in order to compile the DLL. Used by many developers around the world. Notepad++ A great and renowned text editor with a "search in all files" feature (hit ctrl + shift + f). See also this comparison of search tools. Since the documentation is sparse, you need a tool to quickly inspect the civ5 source and data files and search in all of them at once. Simple Tuner Modificationsĭigging the source code and the data tables Do not forget to modify your *.ini files, see Debugging#Configuration. It displays the lua output, provides an interactive console and can be simply extended with custom controls and tables. Initial Look at Nexus, 3D Unit Art, and Reskinning Note that Photoshop templates for icons are also bundled in the SDK, under the Art folder (in Programs Files/Steam/.).įireTuner An advanced debugging terminal. Nexus A collection of tools to to work with the art in Civilization V. ModBuddy will prompt you to install this if you don't have it already Installing ModBuddy Extensions To use it, you have to install the Visual Studio 2010 Shell (Isolated) Redistributable Package. Mod Buddy An editor (IDE) for the XML and Lua elements of the game and allows for the creation, packaging, and uploading of mods. World Builder The stand-alone world builder allows users to create and modify maps and scenarios for Civilization V. 2 Digging the source code and the data tables.NOTE 2: Currently, every time you download a new patch for the game it overwrites your a back to default so you will have to comment out line 33 again. You will see Library as one of the options in that menu. Hold the Alt key down and select the Finder's Go menu. NOTE: If you are running OS 10.7 (Lion) then Users//Library/ is hidden in Finder. ~/Library/Application Support/Sid Meier's Civilization 5/MODS/ or ~/Documents/Aspyr/Sid Meier's Civilization 5/MODS/ depending on whether you have changed the setting to use the Library instead of Documents. If you have a xxxx.Civ5Mod file use something like Ez7z to expand the file which will create a folder that you can then put in your MODS folder which should be similar to this: (Depending on which version of Civil you have) Some mods work and some do not, it seems rather hit or miss. This should re-enable the Mods button on the Main Menu. To comment it out simply add two hyphens like this: ~/Library/Application Support/Steam/SteamApps/common/sid meier's civilization v/assets/UI/FrontEnd/a To re-enable this button you will need to navigate to the a file, open it with a text editor (like TextWrangler) and comment out line 33. The Mods button is disabled in the a file. ![]()
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